Astral Zone (Celestian)

56 rooms · levels 8–13

Stic's Chamber of War

You find yourself deep in an underground bunker illuminated by a single red light bulb dangling from the ceiling. Occasionally there will be a loud THUMP! and plaster chunks fall from the ceiling and break on the floor into little white clouds of dust. Somewhere towards the back of the room you see a shadow of movement. Peering closer into the shadows you can make out a large desk with a figure behind it. Suddenly the desk lights up with a pale yellow glow, illuminating the figure behind it. Stic cackles insanely as he moves a little figure across a large sheet of parchment. As you watch the figure explodes into a miniature ball of fire, leaving nothing behind but a smoking corpse. Stic looks up at you and grins evilly.

Edge of the Astral Void

Strange colours swirl around you in wisps, and your body floats lightly, moved by little more than thought. A column of slow golden fire rises from a knot of light at your feet and climbs out of sight above, as if the void had been pinned in place around it. It will carry you up if you take hold of it. Paths of pale light lead off to the north, east, south and west.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Southern Forest. It has sealed itself shut: from the astral, only the planes lie open now.

Silver Shallows

The mists here are thin and silvery, and through them you glimpse the familiar shapes of the prime material plane: a forest canopy, a road, a sweep of moorland, all far below and very small. The firepole's golden glow marks the centre of this level.

Rift to Daleville

The path of light ends here, at a tear in the void. Through the shimmering rift to the west you can see green turf and shady trees far below: the Common, at the edge of Daleville. It looks like a long way down, and there will be no way back up through it.

Silver Shallows

The mists here are thin and silvery, and through them you glimpse the familiar shapes of the prime material plane: a forest canopy, a road, a sweep of moorland, all far below and very small. The firepole's golden glow marks the centre of this level.

Silver Shallows

The mists here are thin and silvery, and through them you glimpse the familiar shapes of the prime material plane: a forest canopy, a road, a sweep of moorland, all far below and very small. The firepole's golden glow marks the centre of this level.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto neverwinter Wood. It has sealed itself shut: from the astral, only the planes lie open now.

Silver Shallows

The mists here are thin and silvery, and through them you glimpse the familiar shapes of the prime material plane: a forest canopy, a road, a sweep of moorland, all far below and very small. The firepole's golden glow marks the centre of this level.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the High Moor. It has sealed itself shut: from the astral, only the planes lie open now.

The Cosmic Firepole

The column of golden fire runs through the void here, wide as a tower and turning slowly. Its flames give off no heat. Reach for it and it takes hold of you gently, ready to carry you up or down. Paths of pale light lead away in the four directions.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Forest of Tethir. It has sealed itself shut: from the astral, only the planes lie open now.

Silver Drift

Silver motes drift past like seeds on a summer wind. Below them, as if through deep water, lie green valleys and old forests. The firepole's golden light shows through the mist nearby.

Rift to Avonleigh

The path of light ends here, at a tear in the void. Through the decaying gray rift to the west you can see a dark gravel road on the way to Avonleigh. It looks like a long way down, and there will be no way back through it.

Silver Drift

Silver motes drift past like seeds on a summer wind. Below them, as if through deep water, lie green valleys and old forests. The firepole's golden light shows through the mist nearby.

Silver Drift

Silver motes drift past like seeds on a summer wind. Below them, as if through deep water, lie green valleys and old forests. The firepole's golden light shows through the mist nearby.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto cormanthor. It has sealed itself shut: from the astral, only the planes lie open now.

Silver Drift

Silver motes drift past like seeds on a summer wind. Below them, as if through deep water, lie green valleys and old forests. The firepole's golden light shows through the mist nearby.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto a Quiet Valley. It has sealed itself shut: from the astral, only the planes lie open now.

The Cosmic Firepole

The column of golden fire runs through the void here, wide as a tower and turning slowly. Its flames give off no heat. Reach for it and it takes hold of you gently, ready to carry you up or down. Paths of pale light lead away in the four directions.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Moonsea. It has sealed itself shut: from the astral, only the planes lie open now.

Wrack of Stars

The void smells faintly of salt. Shards of starlight wash past in slow tides and gather in drifts against nothing at all. Far below, grey seas roll under a sky that is not this one.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Obelisk. It has sealed itself shut: from the astral, only the planes lie open now.

Wrack of Stars

The void smells faintly of salt. Shards of starlight wash past in slow tides and gather in drifts against nothing at all. Far below, grey seas roll under a sky that is not this one.

Wrack of Stars

The void smells faintly of salt. Shards of starlight wash past in slow tides and gather in drifts against nothing at all. Far below, grey seas roll under a sky that is not this one.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Sea of Swords. It has sealed itself shut: from the astral, only the planes lie open now.

Wrack of Stars

The void smells faintly of salt. Shards of starlight wash past in slow tides and gather in drifts against nothing at all. Far below, grey seas roll under a sky that is not this one.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Trackless Sea. It has sealed itself shut: from the astral, only the planes lie open now.

The Cosmic Firepole

The column of golden fire runs through the void here, wide as a tower and turning slowly. Its flames give off no heat. Reach for it and it takes hold of you gently, ready to carry you up or down. Paths of pale light lead away in the four directions.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Storm Horns. It has sealed itself shut: from the astral, only the planes lie open now.

Highwind Void

A wind with no source blows steadily here, and the mists stream past in long ribbons. Through gaps in them you glimpse mountain peaks, towering clouds and the glare of an endless desert.

Rift to Ravenloft

The path of light ends here, at a tear in the void. Through the grey rift to the west you can see a land drowned in fog, and a black castle on a crag rising out of it. It looks like a long way down, and there will be no way back through it.

Highwind Void

A wind with no source blows steadily here, and the mists stream past in long ribbons. Through gaps in them you glimpse mountain peaks, towering clouds and the glare of an endless desert.

Highwind Void

A wind with no source blows steadily here, and the mists stream past in long ribbons. Through gaps in them you glimpse mountain peaks, towering clouds and the glare of an endless desert.

A Sealed Rift

The path of light ends here, at a scar in the void where a rift once opened onto the Far Hills. It has sealed itself shut: from the astral, only the planes lie open now.

Highwind Void

A wind with no source blows steadily here, and the mists stream past in long ribbons. Through gaps in them you glimpse mountain peaks, towering clouds and the glare of an endless desert.

Rift to the Dark Sun

The path of light ends here, at a tear in the void. Through the blood-red rift to the south you can see a scorched land beneath a dark, bloated sun. It looks like a long way down, and there will be no way back through it.

The Cosmic Firepole

The column of golden fire runs through the void here, wide as a tower and turning slowly. Its flames give off no heat. Reach for it and it takes hold of you gently, ready to carry you up or down. Paths of pale light lead away in the four directions.

Rift to the Plane of Air

The path of light ends here, at a tear in the void. Through the sky blue rift to the north you can see a vault of endless sapphire sky. It looks like a long way down, and there will be no way back through it.

Elemental Crucible

The void is crowded here. Gusts of air, sprays of water, grit and embers tumble past, drawn toward the ends of this level, where the elemental planes press close against the astral.

Rift to the Elements

The path of light ends here, at a tear in the void. Through the clear crystal rift to the west you can see a strange formation of clouds. It looks like a long way down, and there will be no way back through it.

Elemental Crucible

The void is crowded here. Gusts of air, sprays of water, grit and embers tumble past, drawn toward the ends of this level, where the elemental planes press close against the astral.

Elemental Crucible

The void is crowded here. Gusts of air, sprays of water, grit and embers tumble past, drawn toward the ends of this level, where the elemental planes press close against the astral.

Rift to the Plane of Water

The path of light ends here, at a tear in the void. Through the cerulean blue rift to the east you can see a floor floating in endless deep water. It looks like a long way down, and there will be no way back through it.

Elemental Crucible

The void is crowded here. Gusts of air, sprays of water, grit and embers tumble past, drawn toward the ends of this level, where the elemental planes press close against the astral.

Rift to the Plane of Earth

The path of light ends here, at a tear in the void. Through the earthy brown rift to the south you can see a very narrow tunnel through solid rock. It looks like a long way down, and there will be no way back through it.

The Cosmic Firepole

The column of golden fire runs through the void here, wide as a tower and turning slowly. Its flames give off no heat. Reach for it and it takes hold of you gently, ready to carry you down. Above, the fire thins into nothing. Paths of pale light lead away in the four directions.

Rift to the Beastlands

The path of light ends here, at a tear in the void. Through the scintillating emerald green rift to the north you can see the wild, sunlit plains of the Beastlands. It looks like a long way down, and there will be no way back through it.

Edge of the Outer Reach

The mists are dark and heavy this high up, and the silence presses in. Distant shapes move at the edge of sight, too large to be anything you would want to meet. Even the firepole's light seems small here.

Rift to the Asteroid Field

The path of light ends here, at a tear in the void. Through the silvery gray rift to the west you can see tumbling rocks drifting through an endless night. It looks like a long way down, and there will be no way back through it.

Edge of the Outer Reach

The mists are dark and heavy this high up, and the silence presses in. Distant shapes move at the edge of sight, too large to be anything you would want to meet. Even the firepole's light seems small here.

Edge of the Outer Reach

The mists are dark and heavy this high up, and the silence presses in. Distant shapes move at the edge of sight, too large to be anything you would want to meet. Even the firepole's light seems small here.

Rift to the Abyss

The path of light ends here, at a tear in the void. Through the crimson rift to the east you can see a red-lit descent into the depths of the Abyss. It looks like a long way down, and there will be no way back through it.

Edge of the Outer Reach

The mists are dark and heavy this high up, and the silence presses in. Distant shapes move at the edge of sight, too large to be anything you would want to meet. Even the firepole's light seems small here.

Rift to the Apocalypse

The path of light ends here, at a tear in the void. Through the pitch black rift to the south you can see an altar in a dark room, waiting. It looks like a long way down, and there will be no way back through it.

Strange Campsite

This seems to be a campsite, but floating along in the astral plane. Whom-ever set this up did a good job. A neat pile of wood, a small sand pile which could be used as a tent site and several good log seats are all that are here.