320 rooms · levels 43–51
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You have materialized into a seemingly huge glass bubble that is submerged under hundreds of feet of sea water! You are very near the bottom of an ocean! A soft white light illuminates this area including the landscape of ocean floor beneath. Sea flora and fauna swim and dart about this immensely relaxing aquatic environment. A few pillows are scattered about as well as books and drawing utensils. This is the perfect place to forget the outside world and be at one with yourself.....and maybe another.
You can sense the evil coming from all places. Hot vapors and flames burst out from the darkness. You have the feeling that you will never get out of this burning hell alive. Into the darkness red glowing eyes can be seen when you realize that they are DEMONS coming from all over the pit. A malevolent laugh can be heard. You realize that it is the Master of Evil who is waiting for you.
As you follow this trail, you can see mist rising up the ground. There is a great amount of evil coming from the north. The trail con-tinues getting darker as you advance north.
You can sense the perception of evil becoming greater and greater as you advance toward the trail. To the north you can only see darkness and nothing more. Jungle sounds come from all places making it more insecure and dangerous.
The trail now leads into all directions. To the west you can see a path leading into a very dense forest and to the east is too dark to see what is ahead. To the north you can still sense that evil is approaching but it is also too dark to see.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing. The forest gets denser to the west.
This path now leads deeper and deeper into the forest. Night sounds begin to fill your ears, making it more confusing and mysterious. Getting out of this forest isn't going to be as easy as it looked.
The path now leads north and west. To the north you can see a small clearing. The exit to the south continues to get deeper into the forest.
You have come to a small clearing in the jungle. To the north you can faintly see like a small house settled at the top of a mountain, at last you can sense traces of civilization. It seems like the path will lead to a village but you are not sure. Are you going to search the area?
The hut is a small, hexagonal log cabin. It is windowless and has a single door on the wall. A wooden panel around the circumference of the roof is decorated with strange writing and carved eyes. The hut is not mounted on stilts but it rears up onto two huge bird legs 12 feet long and about two feet thick. An inscription on the door reads: "Welcome to the house of Baba Yaga. Seekers of knowledge are welcome; seekers of wealth, beware!".
As you move through the clearing, a circular fence made out of magical skulls and bones can be seen surrounding a small hexagonal house. This house seems to be mounted on some kind of stilts. You can sense the magic all over the house.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing. To the east the forest gets denser.
This room features two carved doors, one to the east and the other to the south. The room contains two tables, each with a stool sitting in front. A variety of components including powdered chemicals, stones, salts, and all kinds of alchemical substances are spread out across the top of the table. There is a visible exit to the west.
This attic has a hexagonal shape. The ceiling is just five meters high in the center, and goes down to a height of three feet near the walls. Dirt straw covers the floor completely.
This rough stone cavern contains boxes and barrels that hold food and wine. A smell of rotten food comes out of the boxes. There is a heavy metal plate in the floor hot to touch.
This room is utterly dark. It has a ceiling 30 feet high along each of the longer walls and curves inward. A huge round mirror is at the center of the room. A very shiny staircase leads up.
This storage room is magically cool. Sheep carcasses hang from a number of large hooks in the ceiling. One of the hooks has no sheep hanging from it.
The kitchen features two large tables, wooden stools, and a huge stove. Cabbage soup is cooking in a pot on top of the stove and fresh bread lies cooling on the tables. Each table also holds a human-sized roasting pan. There is a door to the north and another to the east. To the south you can barely see a very small room.
The room is divided into two parts by a curtain. The main area has a floor of gold and silver tiles. A clay statue of Baba Yaga stands in each corner. The statues are studded with hundreds of mirror pieces. You can see a staircase to the east and a small room to the north.
A staircase winds upward around a bottomless pit that radiates intense cold. Both the sides of the pit and the stairs themselves are coated with patches of ice. There is an exit west to the foyer.
This room contains a table with elegant crystal glasses and a decanter. Eight silver serving trays stand on shelves around the room. Each is engraved with a horrific looking face. To the south a large reception can be seen.
The outer arms of the cross-shaped room feature a set of double doors one to the north, and the other to the south. Each set of double doors is flanked by a pair of life-sized statues of hell hounds. The door to the south is inscribed with a symbol of fear.
This flower-shaped greenhouse is made up of a large, domed room that opens up smaller domed rooms through a series of archways. All the walls and ceilings are made of glass, the view through the glass shows a forest. Exits can be seen in all directions.
The outer wall of this room is riddled with mouse holes at floor level. Mice scurry about underfoot. This room is filled with the trunks of massive, living trees and is dimly lit, like a forest at twilight. The trees seem to have rooted themselves in the floor and grow up through the ceiling, they have bright red leaves. The only visible exit is to the east.
This large room is dominated by a round, raised dais, which holds a reclining easy chair. The chair is made of black leather, decorated with silver stars. Over the dais is a domed ceiling that is 10 feet higher than the rest of the ceiling in the rest of the room. Each of the walls are studded with eight glowing spheres that illuminate the room. There is a staircase going up and down. To the south some wooden stairs can be seen.
This room features, a cobweb-filled stairway that leads down. The stairs are made of solid, black oak. Down the stairwell is darkened area, which is impossible to see the opposite side of it. A very large room can be seen through the north exit.
This wizard's laboratory is fully stocked with every sort of alchemical equipment glass beakers, scales, tubes. All these artifacts complement four L shaped tables, one at each corner of the room. There is a T shaped table at the center of the room, which features a copper boiler used to make tea. There is an exit back to the north.
The floor and walls of this room are finished in ceramic tiles that form a mosaic of sea creatures. The centerpiece of the room is its pool. At each end of the pool, five streams of water emerge from the floor and arc into the pool. Five glowing spheres emerge hovers a few feet from the surface of the pool, filling the room with a soft light. There is an exit to the south to a small chamber.
This room is lined with shelves full of rolled-up towels and old bathing suits. A small chair is located at the center of the room. A diamond shaped mirror complements the western wall. The exit to the north exits back to pool.
This area is illuminated by lanterns made of skulls whose eyes glow with continual light. Its furniture includes a bed, a desk and a stool, all painted white with pink. There is also a couch and a thick carpet. Against two of the walls are shelves that hold 16 plush stuffed animals but not usual animals. Instead they are dragons, beasts, beholders, scor-pions, and gremlins. A stair leads down.
This room contains two looms and a spinning wheel. Bags of uncarded wool are stacked in one corner. One of the looms is being operated by a dozen mice who run with threads in their mouths weaving them in and out. More working rooms can be seen north, west and south. There is a stair going up.
This room contains two large copper tubs of water, lines for hanging laundry, and a pile of dirty linen. The water in one of the tubs is steaming hot and soapy, the other is cool. Both of the tubs radiate magic on its surface. An exit to the east leads back to the central room.
This room contains a variety of cleaning aids-brooms, mops, buckets, scrub brushes, soaps, and jars. Most of these cleaning aids are all covered with cobweb and dust. An exit to the north leads back to the central room.
This room has floor-to-ceiling bookcases, accessed by two ladders that roll around the room. Two large tables are covered with open books. This room is illuminated by an immense chandelier. There are thousands of books in this room, written in a multitude of languages. Two large doors are closed, one to the north, and the other to the west.
The outer wall of this room is painted with a wrap-around winter scene. The inner section of the art gallery contains four statues that look exactly like gargoyles. These statues have a soft red glowing around them. The inner wall holds several paintings, and portraits of humanoids and creatures. An exit to the north leads to a library. The exit to the east leads to a fountain.
This room is filled with the sounds of splashing water. A fountain dominates the center of the room. A pool at the base is filled with multicolored water. Rising out of this pool is a stone pillar, whose sides have been carved into seven monstrous heads. Out of the mouth of each head springs a stream of colored water each a different color. The only exit is back to the gallery.
This is a rough stone cavern, with a 30 foot high ceiling. The only illumination is from several jets of flame, which burn with a ghastly red light. There is an exit to the south, but it's too dark to see what is ahead.
This cave is extremely large. It features walls and floor made out of red clay. In a corner scraps, and animal remains form a huge pile. A torch glowing blue hangs at the southern corner of the cave.
This area is an orchard with apple trees and a two-foot deep stream of cream. The first five feet of each bank of the stream is made of pudding. The cream stream and pudding banks are quite edible, although very sweet. These apple trees are normal, and bear either red or green fruits. Deep inside the garden, an exit can be seen far to the west.
A set of double doors are at the opposite end of the room. To the south there is a wooden door with strips of bronze, that has turned green with verdigris. A broken mirror is scattered along the floor. To the far north, stands a mount that glows a brilliant white like the sun. There are exits east and west. Through the east exit, a garden can be seen. A dusty saddle hangs from a peg, on the southern wall of the room.
This room is illuminated by a large, rounded bay window that has a seat below it. This room is furnished with two couches and a rug whose patterns form a portrait of Baba Yaga's face. The upper part of the room consists of, a huge bed covered with fur, an oval wooden table, and a chair. The only visible exit is the one to the north.
This slippery stairs continue down. You can barely see a dim light to the upper area of the stairs. The construction of the stairs is in very bad shape. You might want to go back up quickly, before you fall and hurt yourself.
This room is filled with dozens of glass display cases of varying sizes. Each one holds a different species of animal, most of them look like vampires. They seem to be very much alive. There are several giant rats trapped inside a huge cage, located at the northern part of the room.
This room has a stone floor six feet below the surface. Flowers of every description are growing, all with blossoms. Dozens of these flowers turn their "faces" as you move! There is an exit to the south.
This room contains examples of armor from several of the worlds Baba Yaga has visited. There are nine suits of armor in all, each displayed on a mummified humanoid corpse that serves as a mannequin. A huge stone case stands at the center of the room. A spiral marble staircase winds its way up. Some alchemical components can be seen through the north exit.
The ceiling in this room is very high. Four concave mirrors made of a very reflective glass are located one at each of the walls of the room. There is a hole on the ceiling going upwards. The walls on this room are covered with gold and hundreds of gems. A red gem located at the eastern wall, emits a glowing red aura.
The mirrors on the walls reach from floor to ceiling, and are slightly convex. The ceiling in this room is 20 feet high. There is a hole on the wall going upwards. A dome of glowing bars blocks the hole on the ceiling. There is a brass hoop on the northern wall. A chilling breeze comes out of the edges of the southern mirror.
Each of the wings of this cross-shaped room is covered with flat mirrors. Each of the mirrors bears a mouth. A huge black cauldron, and a very old looking broom are located at the center of the room. Looking into the mirrors makes you see varying hallucinations.
The control room is dominated by a large, chair carved from a single piece of ivory. A red cushion pads the seat. The back of the chair contains a series of shelves, filled with spell books. A huge oval mirror covers the northern wall. A shelf located at the eastern wall, has only one book in it.
This room contains baskets of grains, sunflower seeds, and berries. Tiny sparrows are picking pebbles of grains, seeds out of their baskets, and twigs out the berries. Flour sacks cover the northern wall from floor to ceiling. An exit to the south goes back to the central room.
As you continue walking north, the path becomes a bit brighter. You can barely see something that appears to be some sort of ruins. The perception of evil becomes greater as you advance to the north. The road continues north and south.
You can now see where all that evil came from. The ruins seen from the distance reveal themselves to be a cemetery. It doesn't look to be a safe place. The road continues north and south. To the north you can barely see the cemetery's gate.
You have finally reached the entrance to the cemetery. A huge rusted iron gate blocks the entrance to the north. The gate bars are shaped into strange demonic and evil figures. Strange sounds and howling can be heard from the inside.
As you enter through the main gate, a very strange and thick mist covers the ground completely. The mist begins to rise and cling to your legs. Voices screaming in pain can be heard. The path now leads in all directions.
Here the smog becomes thicker. You can only see headstones and graves into all directions. Most of the graves are covered with dust and mud. Getting deeper into this cemetery will result very confusing
This path leads to a huge mausoleum of some ancient family. To the east more headstones and graves can be seen. Some strange screaming noises can be heard from the north.
At both sides of this path headstones can be seen. These ones are shaped into crosses and all kinds of sacred figures. Most of them are covered with slime and mud.
The path now looks confusing. The deeper you get into it the more graves you see. The smog continues covering the path completely making it more difficult to look what is ahead.
The path now leads to all directions. To the north several strange headstones can be seen. To the east some kind of debris pile blocks the path, and to the south you can barely see a road.
You have come to a narrow dark road. To each side along the road there is a fence made out of old animal and human bones. The road now continues to the south.
The road now turns to the east. Some strange howlings can be heard coming from the east. The ground at this part of the road feels like mud.
The road now continues eastward. Darkness fills your sight making the road look like an endless one. The howling sounds become louder as you advance through the road.
The road continues east and west. The darkness makes the road look like an endless one. Strange howling can still be heard coming from the east.
At this part of the road the howling can be heard louder than ever. It seems that the road is finally coming to an end. The road continues east and west.
A huge tree blocks your way to the east. The road to the north turns a bit rocky. Barely to the north more stoneheads and graves can be seen.
The road now continues north and east. To the east several strange stoneheads are seen. A large sign posted next to the eastern exit reads:"NO TRESPASSING trespassers shall face DEATH!".
The road now continues north and west. It turns a little narrow to the north. Some big and sharp rocks on the road make it more difficult to walk. To the west some more stoneheads are seen.
The road continues north and south. There is a path near the road going eastward. The road gets narrower, and steeper as you walk toward the north. A huge tree is barely seen to the north.
A huge and imposing decaying tree is blocking completely the road to the north. The tree seems to be hundreds of years old, but now it has become food and home of many animals and insects. There seems to be no other exit than the one to the south.
You have reached a dark narrow path going to the east. The path is surrounded by a small wooden fence, and the ground is very moist, much like mud. A vast mountain area is seen further to the north. The path continues to the east.
You are walking in the endless path. The path continues further to the east. You can feel a small breeze coming from the northern mountains. The path gets darker as you advance toward the east.
You have reached an ancient tomb. To the east there is an imposing stone door, which appears to be the main entrance to the tomb. There are some rats scurrying all over the ground in search of food. There is an exit to the west, leading to a road.
You have entered the tomb. There is a great amount of cobweb hanging from the ceiling and walls of the tomb. Further to the south, you can barely see the coffin.
You have reached the end of the tomb. The chamber is dominated by a stone coffin located at the center of the room. There is a great amount of melted candles surrounding the coffin. There is a dragon insignia at the top of the coffin. The chamber exits north, back to the hall. There is a plate, with some writing on it, at the top of the coffin.
You have reached a narrow trail deep in the cemetery. There are several graves at each side of the trail. Further to the north, you can barely see more graves surrounding the trail. The southern exit goes back to the intersection.
You are standing on top of the headstone, which seems to be hundreds of years old. The headstone surface is cracked, and stained with mold. On top a stone cross, which has crumbled with time, stands at the top of the eastern edge of the headstone. There is an exit west back to the cemetery.
You are standing on top of the headstone, which seems to be hundreds of years old. The headstone surface is cracked, and stained with mold. There is a rusted steel cross at top of the western edge of the headstone. You can see an exit to the east.
You have reached the end of the narrow trail. There are graves at each side of the trail. The trail continues to the south, leading to some more graves.
You are standing on top of the headstone, which seems to be hundreds of years old. The headstone surface is cracked, and stained with mold. A demon statue stands just at top of the headstone, the statue is stained with blood. An exit east leads to a path.
You are standing on top of the headstone, which seems to be hundreds of years old. The headstone surface is cracked, and stained with mold. There is a white marble cross at the top of the headstone. An exit to the west leads to a path.
There is a small grave at the southern end of the path. No other graves are near it. To the east the path continues. The sound of animals crawling around and footsteps are heard everywhere.
A small grave is cracked and crumbling into pieces. There is a pile of rubble and debris scattered over the ground close to the grave. The road continues north and south.
The road has come to an end. To the north you can barely see some kind of keep or dungeon. A huge tower stands out from the distance. Strange sounds and screams can be heard coming from it.
You have reached the Keep of Darkness. This immense keep was once the prison for the most fearless and dangerous delinquents ever lived. A story says that a very powerful lich took complete control over it. Now the lich lives in it, where it has raised its own kingdom. An immense and indestructible iron gate blocks the entrance to the north. The gate seems to be protected by some kind of magic shell. There is a hole on the wall with a demon statue with no head!.
As you enter through the main gate...SLAM!! it closes instantly. There is a feeling that you will never get out alive from this keep. Darkness covers the room completely and all the exits. Into the darkness a malevolent voice can be heard saying: "You have trespassed into my Keep... he.. he.. there is no turning back...now you shall meet the face of DEATH...".
To the east the hallway is blocked by a huge blackened door. A strange looking demon is engraved on the door's surface. The hallway exits to the west.
This hallway leads east and west. The walls are made out of solid rock almost indestructible. Further to the west a cloud of smoke begins to cover the hallway.
These walls are made out of very obscure bricks, almost black. This hall is dimly lit, almost in complete darkness. There is a strong chilling breeze coming from the northern part of the hall. You can almost feel the shiver on your bones..
This hall's walls are very obscure. The chilling breeze makes you feel insecure. There is a foreboding that you ain't alone anymore. The walls seem to be.. MOVING.. right in front of your eyes. Something seems to be near, but around everything is DARKNESS...
This corridor continues east and west. The walls are made of a very hard rock, it seems to be indestructible. Further to the east a chilling breeze is approaching.
A few torches hanging from the wall lit up the hallway. Not a soul is moving, not a sound can be heard. Some bones are scattered on the floor. The hallway continues to the west.
The corridor now splits north and south. To the north the corridor looks a bit dim, almost no light. To the south, some strange voices screaming can be heard.
This is a very small room. There is nothing around in this room, all you can see is darkness. You can hear voices, screaming in pain and YOU!! are one of them...
The corridor now continues north and south. To the north you get deeper and deeper into the corridor's shadows. To the north almost no illumination can be seen.
The corridor continues north and south. It is too dark to look in any direction. You can barely see where your feet are standing.
The corridor now continues in all directions. Approaching to the north a blackened corner can be seen. A huge black metal door blocks your way to the east. To the west the corridor continues.
This room seems to be the chamber of one of the guardians of the keep. You can see all kinds of swords, weapons, and armors hanging all over the wall. All the weapons are attached to the wall by some kind of magic. To the south you can see a black carved door with spikes all along the edges.
The stone corridor has come to an end. The only obvious exit is back to the east. There is a constant breeze coming out of one of the edges of the western wall.
You have discovered a hidden secret passage through the stone wall. This passage is dimly lit, it goes north and south. To the north you can hear a loud dripping sound. To the south a staircase can be seen.
You are standing in front of very ancient and rusted staircase. Droplets of acid falling from the ceiling seem to have rusted the staircase. The staircase goes up and down.
The hallway now turns to the north. A few torches can be seen lighting up the hallway. Shadows of strange demonic figures are seen all over the floor and walls of the hallway.
There is an enormous amount of heat coming out of the floor. There is a large metal panel on the floor, at the center of the room. It is extremely HOT. The only obvious exit is to the east.
The hallway now goes north and west. Approaching to the north you can barely see more torches lighting up the hallway. A blast of hot air comes in from the west.
The hallway continues north and south. Torches blaze along the hallway. Strange howls can be heard coming from the north.
The hallway now turns to the east. The illumination seems to fade away into this direction. Some human and animal bones, are scattered on the floor.
This is a very dark room. Almost no light penetrates into it. There is a small, rusted, metal grating in the ceiling. A chilling breeze is coming out of the grating. Dark shadowy figures are moving all over the room.
The hallway continues north and east. A huge cloud of smoke is coming in from the north. You can barely see some scattered bones all over the floor.
A rain of acid falls all over your body. You can feel the burning all over your skin *cringe*. The floor turns a bit slippery here. The only obvious exit is the one to the south.
This staircase goes up and down. Red flames are bursting out of the steps. You can feel it's getting hotter as you advance further down the staircase.
The room contains a messy bed and a brazier filled with cold ashes. Pegs on the wall hold robes, and dried herbs. Worn baskets on the floor hold empty bottles and cups.
The hallway has come to an end. You can see a huge pile of flaming bones on the floor, creating a huge cloud of smoke. The only obvious exit is to the south.
This is one of the sentry posts used to guard the keep. There is a small window located at the center of the south wall. Through the window, the opening ground around the keep can be seen. Some old and slippery stairs lead down...they don't look safe.
The steps of the stairs break as you fall into an endless pit. There is no escape. All you can see is darkness.
This room is utterly dark. The floor is black, the walls are black, everything is black. There is a small window at the eastern wall of the room which is blocked by steel bars.
The heat here is very intense, almost like hell. Red flames are seen all over the staircase. The staircase goes up. You can see an exit to the east, leading to an extremely large room. Intense heat blasts you from below. The hair on your body starts to singe. It might not be wise to go further down the stairs.
This pit is very hot. There seems to be no escape from it. You can feel the burning in your skin, as the fire scorches you.
The room has a ceiling 30 feet high, and it is extremely wide. This hall contains several blood stained inverted crosses hanging all along its walls. There are exits east and west. To the west the hall goes back to the stairs, and to the east a big red wall is seen at your approach.
This is an immense hallway. The eastern wall is covered with mystical burning flames, it seems impenetrable. The hallway goes north and south. To the north the sound of water splash can be heard. To the south the hallway continues.
The flames surrounding the hallway make the air so hot that you feel almost like in hell. The floor at this room is covered with heavy black stones. Some of the stones are stained with blood, making some kind of trail leading south. The hallway continues north and south.
The hallway now splits east and west. The blood trail continues further to the east. A loud roar can be heard far to the east. There is an arched entrance to the west, with black gems along the edges.
The walls of this arched entrance are covered with black gems. A cloud of black smoke is covering the south exit. The floor in this room is very slippery, and hot. The exit to the east leads back to the hallway.
This darkened room contains some gems and precious stones scattered all over the floor. A pile of bones, and animal remains sits in a corner of the room. Some animals including rats and snakes scurry all over the floor. A large chest sits at the southern part of the room, it is engraved with some strange markings. The hallway is barely seen to the north.
The hallway now continues east and west. The blood trail marked on the floor continues leading east. The roar has grown stronger in this direction. There are some flames bursting out of the floor and you make an effort to avoid stepping on them. They look very hot. There is an exit to the south leading to a very obscure room.
The hallway continues east and west. At this part of the hallway, there is a darkened exit going south. A slightly food smell is arriving from this direction. The blood trail on the floor still continues to the east. The roar grows louder, deeper to the east.
Prison cells can be seen all about the eastern part of this area. A hallway turns to the north leading to several of the prison cells of the keep. The blood trail on the floor now turns to the south. There is a prison cell immediately to the east.
This corridor goes north and south. The western wall is made out of dull gray bricks, all covered with cobweb. There is an exit to the east leading to another cell. More cells can be seen, all along the eastern section of the corridor.
This part of the corridor is dimly lit. A very obscure cell is seen immediately to the east. A loud screaming voice is heard coming out of the cell. The corridor bricks are loose, making a cracking noise as you step on them. The corridor continues to the south, to the north a body of red liquid is barely seen.
You are floating on the Blood River. The river now goes north and west. To the south a rocky corridor can be seen, this exit is very dark. A cell door blocks the way to the east.
You are floating on the Blood River. The river goes east and west, and it flows to the east. There is an exit to the north leading to a very dark tunnel. The blood is very hot.
You are floating down the blood river. The river flows east and west. You can feel all over your face and body the bothering of the cobweb and spiders hanging from the ceiling of the tunnel. The blood is very hot.
The western wall is carved into the shape of a huge demon head. This head is made of solid black stone. A stream of blood is flowing out of the demon's mouth, creating a blood river flowing east. Hot air is reaching you from the northern exit. A hallway is seen to the south exit.
You are standing in front of a wide imposing entrance. Some strange writing is engraved all over the entrance's edges. A huge table can be seen further to the west. The south exit leads to the blood river.
This room is dominated by a huge marble table. Markings of death are engraved all over the surface of the table. A stone chest full of heads, and body pieces of humans and animals, is located at the northern part of the room. The table is fully stained with blood. There is a metal furnace at the eastern part of the room. It is very hot. A clear exit is seen to the east.
You have reached the end of the cave. A pile of dung rests in a corner of the cave, emitting a very powerful smell. The walls in this area appear to be moving, like shadows in the night.
This small cave has cracks and openings all along its walls. The ground is moist, and some body remains are along its edges. The cave continues to the west.
This cell is very small and dark. A pile of bones and dust rests on a corner of the cell, some of the bones still are attached to chains which are clinched to the wall. There is a hole on the floor at the eastern part of the cell.
This cell is quite larger than the others. An extremely wide stone block, used as bed, dominates the cell. Some broken chains can be seen hanging from the cell's ceiling. The walls of this cell are all painted with blood. A box full of rusted nails sits on the stone bed, some of them are stained with blood. The cell exits to the west.
This dark and smelly cell is dimly lit. Rats scurry all over the floor. Some animals, and rat remains are scattered along the floor. A very old and decaying, wooden bed is resting in the eastern part of the cell. At the center of the room a small table holds some rotten flesh, and food remains, which cause a great amount of stench. The cell exits only to the west.
This prison cell is 10 feet tall and 15 feet wide. The walls and floor is made of rock bricks, a small stone bed is located at the southern area of the cell. There is a circular shaped window, blocked by iron bars, at the eastern wall of the cell.
This room is dominated by a huge dome on the ceiling. A strong incense scent is coming from the eastern area. The walls of the room are made of black marble, and the floor of stone. The blood trail on the floor continues east.
This narrow tunnel is very dark. The walls are made of deep gray clay, and its surface is cracked and wet. Some insects are crawling over the walls and ceiling of the tunnel. The tunnel continues south, an exit north leads to a hallway.
The tunnel now turns to the east. The southern part of the tunnel is blocked by rocks, they are gathered to form a small, hot waterfall. A thick mist carpet is covering the ground, it gets thicker to the east. Further to the east a figure of a petrified warrior can be seen. The tunnel exits north and east.
The mist is strongly spread all over this area of the tunnel. Numerous dead bodies are scattered all over the ground, and various petrified bodies draw your attention immediately. A wide, stone throne, with several snakes dragging themselves all over its surface, stands at the southern part of the tunnel.
You are floating in the blood river. The river goes north and south. As you move further to the north, the tunnel gets darkened. The blood is hotter in this area. Mist begins to cover the river's surface.
You are floating on the Blood River. The river continues north and south, it flows to the north. There is an exit east. It leads to a small cave, almost too dark to look into it.
This small cavern is full of bones and rocks. A small pile of charcoal is burning at the end of the cavern. The smoke is so intense that it obstructs most of your vision.
This appears to be an escape attempt done by a prisoner. It is a caved hole, all you see are rock and mud piles all over the hole. You can barely see a shovel near the rocks on the ground. The only obvious exit is up.
This chapel is dominated by a black marble altar mounted on a starred, red stone square. A large table holds a golden chalice full of blood. An inverted cross is hanging from the ceiling, and its edges are as sharp as a razor. Incense smoke is coming out of an ashtray sitting in one of the corners of the table.
This room is 10 feet tall, and 10 feet wide. It has some shelves filled with candles, incense, chalice, knives, and all sort of ceremonial artifacts. There is a small drawer at the southern part of the room, it has a small inverted crucifix at its top.
You are floating on the Blood River. The river continues north and south, it flows to the north. Further to the north the river turns into a small fall. The mist is stronger in this area.
You are floating on the Blood River. The river now turns to the east, flowing into that direction. The mist in this area almost blocks your vision completely. You can barely see the walls of the tunnel.
You are floating on the Blood River. The river continues north and west, it flows north. The current is very strong at this edge, creating a whirlpool that is trying to suck you into it. The tunnel gets darkened to the north.
You are floating on the Blood River. The river exits south and east, it flows to the east. The current gets extremely stronger to the east, making the river very unstable. Going further will make it impossible to turn back. Go back the way you came, before it is too late.
The Blood River has come to an end. A huge hole in the ground sucks all the blood to infinity. The flow is irresistible. You are swept away....
After climbing up the grate, you reached a very dark and narrow passage. The passage's walls are constructed of solid rock, all in triangular shape, and the floor is filled with oval shaped, black polished stones. You can see hanging from the ceiling cobweb, and a great amount of spiders. The passage continues to the north.
You are walking through a very dark and narrow passage. The passage now turns to the east and it gets narrower as you get deeper into it. The sound of crawling creatures is heard further to the east.
You are walking through a very dark and narrow passage. The passage continues east and west. The sound of crawling creatures is heard from all over the place. Something luminous is seen deeper into the east of the passage.
You are walking through a very dark and narrow passage. The passage now turns to the south, and continues back to the west. Next to the northern wall a small glowing crystal ball glows deeply.
You are walking on a dark and narrow passage. The sound of moving creatures is heard nearby. A staircase with black marble steps is located at the center of this room. The shadows seem to be crawling out of the top of the staircase. There is an exit north back to the passage.
You are walking in a dark and narrow passage. There is total darkness to the southern area of the passage. The passage exits down and continues to the south.
There is total and complete darkness. You don't see anything but the shadows surrounding you.
There is total and complete darkness. You don't see anything but the shadows surrounding you.
There is total and complete darkness. You don't see anything but the shadows surrounding you.
You have reached the end of the Shadow passage. A very wide and peculiar stairway, located at the northern part of the room, is waiting for you to enter it. An iron gate is blocking your way to the stairway.
You have reached a very obscure room. This happens to be the entrance to The Tower of Darkness, and you can see exits into all directions. Torches blaze into the darkness, illuminating this dim and quiet hallways. Into the darkness you can see shadows who shiver with terror.
You are walking through the halls of the tower. Darkness fills the halls as you sense that someone is watching you carefully. Further to the north some noises can be heard. The halls continue north and south.
You are walking through the halls of the tower. The walls are covered with black stones, and the floor is made of bricks painted with blood. There are torches at each side of the hall, but the light is not enough to illuminate. The hall continues south and east.
There is a large crystal ball mounted on a column at the center of the room. This room is wide and it is complemented with torches and candles, that surround the lower area of the column. There is a red curtain at the eastern wall of the room. The room exits to the west.
You are walking through the halls of the tower. This hall is very dark and almost with no light. There are barely two torches hanging from the wall, which create a bit of light just enough to see your own body. The hallway continues to the east, and exits west.
This hall is very dark and it gets darker as you move further into it. The smell of smoke is coming from the southern part of the hallway, as a big cloud of smoke is filling the hall. You can barely see an exit to the south.
There is a huge cauldron at the center of the room, tongues of flame are bursting out of it. A great amount of smoke is created by the burning of charcoal, and wood chunks under the cauldron. Some human and animal body parts complement an oval shaped table located at the southern part of the room. There is an exit north back to the halls.
You are walking through the halls of the tower. The halls are covered with black stones, and the floor is made of bricks painted with blood. There are torches at each side of the hall, but its light is not enough to illuminate the hall. A loud roar sound is coming from the southern part of the hall.
You are walking through the halls of the tower. The hall now exits west and north. To the east the hallway gets more into the darkness, and no torches seem to light it up. The roar sound gets louder to the west.
This is a large room with a dominating wide dome at the ceiling. A huge red globe hovers between the dome and floor of the battlefield. It seems to be emitting some kind of energy into the dome and it hums with power.
You are walking through the halls of the tower. The walls are cold and dark. They are made of bricks covered with black stones, and the floor is made of bricks painted with blood. A very small amount of light can be seen further to the west. The hallway continues to the west.
You are walking through the halls of the tower. There is a hole on the western wall containing a small bright candle which creates a small amount of light. A corpse, all covered with blood rests on a corner of the hall. The hall exits east and north. A small breeze is coming from the north.
The hallway has come to an end. There is a grate immediately upwards but it seems to be closed. Some blood drops are falling from the grate, hitting the floor, and your body. There are two torches at the northern wall one of them has a chain, that goes through a hole in the wall, attached to it. The hallway exits to the south.
The stairway is wide and steep. Its steps are made of black marble with magical symbols engraved on them. Iron holders, shaped as two dragon tails, are at each side of the stairway. The stairway continues up and exits down.
The stairway is wide and steep. A tremendous amount of evil force is coming from the upper area of the stairway. The more steps you take up the stairway, the darker and narrower it gets.
The stairway has come to an end. This room is 20 feet tall, and has a small window at the eastern wall. The walls are made of solid, stone bricks with a few torch holders on them. There is a huge, black iron door at the northern wall. A strange smoke is coming from below the door.
This room is utterly dark. The ceiling is like 18 feet high, in which several chains hang from it carrying numerous dead bodies, skeletons, and remains. A huge throne made out of bones and skulls painted all in black, is located at the center of the room. At each side of the throne two long poles, with torches at their ends, emit a strongly blue-red flame. There is a door to the south and another to the east.
You have fallen into a deep dark tunnel. The ground and walls of the tunnel are moist, and smelly. A few cracks at the top of the tunnel, are leaking tons of water. You can barely see exits into all directions.
You are walking through the tunnels of the maze. All the exits look the same, confusing you immediately. The tunnel exits south and west, each of them not much different from each other.
You are walking through the tunnels of the maze. All the exits look the same, confusing you immediately. The tunnel exits north, east and west, these exits are very dark each not much different from each other.
You are walking through the tunnels of the maze. The exit to the east is blocked by a huge pile of rocks. The tunnel turns north and west, north to a very darkened tunnel. A chilling breeze is coming from the north.
You are walking through the tunnels of the maze. All the tunnels look alike, confusing you immediately. A thin mist layer covers the ground of the tunnel, creating fog that will confuse you more. Exits are barely seen to the south and east.
You are walking lost in the maze. The exits get more confusing because of the tremendous amount of fog in the tunnels. Deeper through the tunnels, some strange speaking is heard.
You are walking lost in the maze. The fog is stronger in this area, and the temperature is lower chilling down your bones. You can barely see the exits to the east west, and south.
You are walking lost in the maze. The fog gets denser as you move further into the tunnels. The sound of dripping water is heard deeper into the south. You can see exits west and south.
You are walking lost in the maze. The fog is stronger in this area, and the temperature is lower chilling down your bones. You can barely see the exits to the north and east.
You are walking lost in the maze. The fog gets denser as you move further into the tunnels. The sound of dripping water is heard deeper into the south. You can see exits to the east, west and south.
You are walking lost in the maze. A small cascade falls in a group of rocks gathered along the eastern part of the tunnel, creating a small creek. The tunnel exits north and south.
You are walking lost through the tunnels of the maze. The sound of dripping water is heard from the northern exit. The tunnel now turns to the west, some animal sounds are heard from this direction.
You are walking through the tunnels of the maze. All the exits are very much alike, and confuse you as you try to make your way through the maze. The sound of scurrying animals is heard in the distance.
You are walking lost in the tunnels of the maze. All the exits are very much alike, and confuse you as you try to make your way through the maze. The sound of scurrying animals is heard in the distance.
You are walking lost in the tunnels of the maze. All the exits are very much alike, and confuse you as you try to make your way through the maze. The sound of scurrying animals is heard in the distance.
You are walking lost in the tunnels of the maze. All the exits are very much alike, and confusing as you try to make your way through the maze. The sound of scurrying animals is heard in the distance.
You are walking lost in the maze. The exits get more confusing because of the tremendous amount of fog in the tunnels. Deeper through the tunnels, some strange speaking is heard.
You are walking through the tunnels of the maze. The fog is very dense in this area, and the temperature starts to rise gradually. There is a pile of hay at the center of the tunnel, and some of it is scattered all over the ground.
You have reached a huge cavern whose walls are filled with cracks, and encrusted gems. Some animals are seen crawling out of the southern exit, they seem to be fleeing from terror. The tunnel is too slippery to go back up, the only exit is to the south.
The room is dominated by a huge black throne, located at the center of the room. The throne has some strange magical engraving at its upper part. A rope hangs from the ceiling to the ground, with no purpose. Some axes are hanged from the wall, but seem to be very dull. There is some flesh and chopped body pieces scattered all over the ground. There is an exit to the north.
To the west the entrance to a huge mausoleum beckons you to enter it. Screaming voices are heard from inside the entrance. The path to the north continues, but it seems to disappear into the darkness.
This enormous entrance is very wide and it is mostly cracked. It has a double door, made of solid marble with death marks, and engravings shaped as skeletons. There is an exit to the east.
As you continue through the path, it becomes clarified by huge tongues of flame bursting out of what seems to be a lake. The lake's surface is completely covered with red-blue flames, that form hundreds of demonic figures. Ghostly voices, and screams of pain are heard, as the wind passes by the flames making a breath taking sound. Flames are seen all over the exits.
The lake's surface is completely covered with red-blue flames, that form hundreds of demonic figures. Ghostly voices, and screams of agony are heard as the wind passes by the flames making a breath taking sound. Flames are seen all over the exits.
The lake's surface is completely covered with red-blue flames, that form hundreds of demonic figures. Ghostly voices, and screams of agony are heard as the wind passes by the flames making a breath taking sound. Flames are seen all over the exits.
The lake's surface is completely covered with red-blue flames, that form hundreds of demonic figures. Ghostly voices, and screams of agony are heard as the wind passes by the flames making a breath taking sound. Flames are seen all over the exits.
The lake's surface is completely covered with red-blue flames, that form hundreds of demonic figures. Ghostly voices, and screams of agony are heard as the wind passes by the flames making a breath taking sound. To the north you can barely see a small dark path.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing. To the east the forest gets denser.
This enormous marble mausoleum resembles a small castle. The ceiling rests on four tall, and thick marble columns. There are three black coffins made of solid, black wood located at the center of the room. You can see over the top of the coffins, ghostly figures hovering in circles around the center of the room. There is an exit to the north.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing. To the east the forest gets denser.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing. To the east the forest gets denser.
The forest is dense and dark. You can hear the sound of animals nearby. The forest is so dense that the sky is unreachable, it seems to be always at night. There are exits in all directions and all look very confusing. To the east the forest gets denser.
You have reached a vast plain area. The woods are left far behind and all that you see is a rocky plain area. A little further to the south, a big hole is barely seen at the ground. The plains continue to the south, to the north you can see the woods.
You continue walking through the vast plain area. There seems to be no other exits around than plains. You can see a huge underground cavern at the northern area of this plains, it looks very dark and insecure. There are exits north back to the plains.
As you enter this huge underground cave, a loud snoring noise quickly draws your attention. The cavern is very dark and smelly. A huge pile of dung rests in a corner of the cavern. Some skeletal remains are scattered all over the ground of the cave. There is an exit up of the cavern.
Entering the coffin, you discover a small chamber where the corpse of Vrion the Warrior lies. The walls and floor are covered with cobweb and dust. There is only an exit up.
It's too dark to see...
Empty
This largish space appears to be some sort of meditation chamber. The walls are decorated with expensive tapestries, and the room abounds with priceless objets d'art. The floor is cluttered with comfortable pillows and cushions. The owner obviously has a taste for the finer things in life. You notice a large, colorful painting on the south wall. It appears to be done in very lifelike colors. An oval obsidian portal is set in the east wall.
As you tread down this path, you notice animal sounds less and less. You begin to feel the weight of the trees around you press down hard. You feel almost as if you were being watched from beyond the trees. To the south the path breaks into the open, to the north, it leads further into darkness.
The path appears less travelled than that found south of here. To the north, it appears even less so. To the east, you see that the bushes have been crushed, and movement in that direction is possible. To the west, you see another, smaller opening in the underbrush.
As you crawl through the dense bushes, you come to a small opening. This appears to be some sort of animal's home. You note the broken branches and scraps of flesh and shudder to think at what might occupy this den. You feel very uneasy about this place.
This clearing appears to have been used recently as a campsite. This is obvious by the burnt cinders of wood lying in the dirt and the footprints leading off into the brush. You wonder who they were and where they went.
The path here seems more uneven and you have to watch where you step. Far to the north, you see a huge looming structure, and a gate before it. To the south, the path lightens a bit. You get a distinct feeling of dread from the north. The southern path looks much more friendly.
The path you are on continues north and south from here. To the south, you see the path trail off in the distance. To the north, it appears to lead to and end at a large gate. Beyond the gate you can make out a structure of some sort.
You stand before a huge wrought iron gate. To the south, a dark path trails off in the distance. To the north, it continues beyond the gate, toward a large stone structure.
You stand on a dark path. To the south, is a rusted gate and a long path beyond it. To the northeast you can see a large graveyard. You can hear strange sounds emanating from there. To the north, you see a huge stone mausoleum. It looks very foreboding.
This large clearing has been overgrown by weeds and large vines so that even the ground is completely obscured by vegetation. This area appears to have been used for ceremonies of some sort, but fallen into disuse. To the east a path leading to a large mausoleum. To the west, you see a forgotten burial site.
You stand before a small, unmarked grave site. It appears whoever was was best left forgotten. The coffin sits in the open grave, uncovered by soil, yet hidden from the rays of the sun by the overhanging branches. To the east is a large clearing.
You have entered a large graveyard. The tombstones stretch out before you to the east and north. To the west is a fairly discernible path. Before you is a large, unused open grave. It appears to have been dug long ago, and never put to use.
You have reached a corner of the cemetery. It is bounded on the west and south by a large stone and wrought iron wall. Progress to the north is impossible due to several fallen trees. The rest of the graveyard lies to the west.
You stand in an open grave. To your surprise, a passage leads off to the north, into the darkness. Apparently whoever was supposed to be buried here needed a way out!
You stand in a small, rough-hewn passage under the cemetery. To the south, it leads to a large, open grave. To the north, the passage continues off into the darkness. You hear the sound of running water in the distance.
The passage under the graveyard turns here. It heads off to the east and south. To the east, you can distinctly hear the sounds of splashing water. To the south, the tunnel seems to get lighter.
The tunnel from the west ends abruptly here, at a small underwater pool. There is no apparent source here, but you can hear the sound of running water off in the distance. You can see nothing in the water except an occasional flash as a blind cave-fish swims close to the surface.
Empty
You stand midway between a large, rusty gate to the south and an ancient mausoleum looming to the north. To the east and south-east a large cemetery fills your view. To the far north-east, you can make out some sort of a standing monument or statue.
You stand among several hundred ancient grave sites. They stretch out to the south from here. Directly north, you can see a large monument of some sort. To the west, is a paved path. Movement to the east is blocked by several large fallen trees. You hear rustling sounds from beyond one of the headstones. You think you see something moving there.
Empty
You stand at the end of a well used path. Before you, to the north, is a large stone structure. At its entrance is a large iron door. To the east you can see a statue or monument of some sort. To the west the path continues, apparently around this building.
You stand before a tall, obsidian obelisk. It appears to be quite old and is showing quite a lot of wear. To the south, the path leads to a graveyard. To the north, the path passes along the side of the mausoleum, and to the west it approaches its front.
The path here passes along the east wall of the mausoleum. From what you can observe, this is a rather large structure. The path leads north into a marshy area and south back along the east wall, towards the front of the building.
You stand at a sort of crossroads. The path you are on leads off to the west around the back of the mausoleum and to the south, along its east wall. A path also leads north from here, off into the swamp. You hear strange noises coming from there that lead you to believe that something is watching you.
You are on a path around the back of the mausoleum. The path seems less worn by wear here. You do however see some markings on the ground that would indicate that something has been here recently. You are not sure, however that that something was human.
The trail here heads south along the west wall of the mausoleum, and east around the rear of the structure. Progress north and west is obstructed by a huge stand of trees that seem to inch closer each time you look away.
The path runs along the west wall of the mausoleum. To the south, you can see it turn towards the front of the structure. To the north, you see the trees to your west seem to cover the trail.
The path continues here and goes east and north. To the east, you can see the entrance to this structure. To the north, the path continues along its west wall. The path is bounded to the west by a large stand of strangely evil looking trees. You get the feeling you are being watched.
You stand on what appears to be a path through the swamp. It heads north and south from here. To the east, a small side path drops off into the swamp. To the north-east, you see the shadow of a huge structure of some sort.
The trail through the swamp seems to end here quite abruptly. Whoever made it appears to have changed their mind and headed home. You think that this might have been a good idea. The air is thick and heavy with the scent of decay and rotting flesh. It seems to get stronger to the east.
The side path off the main trail just drops off into the swamp. Progress is only possible to the north. You note a stench of decay from that there. A large tree appears to have fallen over, and is surrounded by feathers and shards of bone.
You stand at the base of a huge fallen tree. It looks as if some great force snapped the great trunk long ago. The base is surrounded by scraps of cloth, bits of rotted flesh and shards of bone. You feel uneasy as you glance up the length of the trunk.
You ascend the trunk and climb into what appears to be a gigantic bird's nest of some sort. The rotting corpses and skeletons strewn around lead you to believe that the occupant is not a vegetarian.