DankMoors (Lillith)

99 rooms · levels 9–16

Forest Path

This is a small forest path that leads deeper into the forest. There are many animal and other sounds that echo here. The path goes north out of the forest and the way south leads deeper into it. The path grows smaller and thinner as it goes deeper into the forest.

Forest Path

Here the small forest path ends. The way west will take one deeper into the gloomy woods. North is the way back to the path leading out. The forest continues to grow thicker and more quiet giving it a gloomy and eerie feeling.

Deeper Into The Forest

Here the trees grow thick and full. There is a feeling of being watched as you pass through here. There are many soft and deep sounds that echo here. Bright but soft glowing eyes peer out from the forest edges. There is room to move either east or south.

Small Forest Path

The trail continues here going deeper and deeper into the forest. Very little light reaches here, but what does is just enough to see by. The path leads north, south and west.

Small Forest Path

The trail continues here and leads deeper into the forest. Very little light reaches down here but there is enough to faintly see. Many small animal tracks weave across the trail. Many small mushrooms grow along the trail. The path leads north, south and west.

Small Forest Path

The trail continues to go deeper into the forest. There is very little light that makes its way down here, but there is enough to faintly see. There are many animal tracks, that weave across the trail. Many kinds of mushrooms also grow along the trail. The path leads north, south and west.

Small Forest Path

The trail continues here and leads deeper into the forest. There is very little light here but there is just enough to faintly see. Many animal tracks weave across the trail and there are many mushrooms that are growing along the trail. The trail continues north and west.

Small Forest Path

The trail continues to lead deeper into the forest. Very little light reaches down here, but there is just enough to faintly see. There are many animal tracks that weave across the trail. There are many mushrooms that also grow along the trail. The path continues north and east. To the south is the end of the path.

Small Forest Path

The trail continues here and leads deeper into the forest. The amount of light that reaches down here is just enough to faintly see. There are many small animal tracks that weave across the trail. There are lots of mushrooms that grow along the trail. The trail goes north, south and east.

Small Forest Path

The trail continues to lead deeper into the forest. There is very little sunlight that reaches down this far, but what little light does reach down allows one to faintly see. There are many small animal tracks that weave across the trail. There are many mushrooms that grow along the trail. The trail continues north, east and south.

Small Forest Path

The trail continues to go deeper into the forest. The little bit of sunlight that does find its way down here is just enough to faintly see. There are many small animal tracks that weave across the path and many small mushrooms also grow along the trail. The path continues east and south.

End of The Path

The path ends here. The forest has become very dark and dank. The forest has the slight smell of sourness and wetness. There are many sounds that echo in the distance and one can feel an evil presence here. The path goes back north and continues to the south also.

Swampy Forest

Here the forest becomes almost a swamp. There is much moistness and the air smells of rotting vegetation. The ground is very wet and squishes when stepped on. There is a way back north through the trees or a way south deeper into the swamp-like forest.

More Swampy Forest

Here the forest becomes more swamp like. The plants have more liquid and there is more wetness and moistness along the ground. There are many different kinds of moss covering the trees here. There is a way to move deeper into the forest to the south or head back out of this place to the north.

Mushy Swamp Path

The forest here is very wet and sticky. The ground is mushy and there can be seen many different footprints in the ground. The air is filled with a dank odor and makes one cough if breathed too deeply. There is a way through the forest to the north and to the east.

Crude Guard Station

Here it appears that someone has set up a guard station of some kind. There are two crudely put together huts with grass and moss seats on the ground. Against them rest some old rusty spears. There is some kind of meat hanging on a hook just inside the door to one of the huts. Standing here on guard are some small humanoid creatures. There is a way back into the forest to the west or go south past the creatures.

More Mushy Swamp Path

More of the icky and foul smelling swamp lies in this area. The ground is very wet and the air is filled with an odorous smell that stings the lungs when inhaled. There are exits to the north, south and west leading into more of this swampish forest.

Swamp Water Hole

Here there is a semi fresh pool of water. There are many small creatures drinking here. The air is full of gnats and mosquitoes they are flying around making movement through here slower. The water hole looks like it could be drank from and not hurt too much. A closer look reveals some small fishes and grass floating on the top. The water is fairly clear and just has a bit of a scummy odor to it. There are 3 passages leading out of this mushy water hole clearing, they are north, south and to the west.

More Mushy Path

Here there is a start of a trail through the mushy forest and the muck of this area. There still is a strong odor that stings the lungs if breathed in too deep. Fly all around are gnats and insects highly attracted to the smelly and mushy muck that is all around. There are small paths leading west and north here.

Crude Building Site

This area of the swampy forest appears to be a new building site for the creatures that live here. There are a couple of buildings here crudely built and not finished. There are many pieces of swamp grass lying around, in various stages of drying. A few crude tools also lie on the ground as if tossed aside at the end of the day. There are exits leading out of here in all directions.

Dank Dark Trail

A wet and mucky path leads to the east or back to the north. There is a feeling of foreboding and evilness coming from the south-east direction. The ground is wet and mushy and there is a stagnant odor here. It burns the lungs and the eyes.

Misty Dark Trail

The trail in the mucky swamp continues here. There is a fine yucky smelling mist that floats a few inches off of the trail. There are many mushrooms growing along the ground here. Don't breathe too deeply here, the mist leaves a sticky film on anything it touches. There are paths leading out to the south and to the west.

Deeper Into The Swamp

The path leads deeper into the swamp. The air is filled with yucky and odorous smells. These odors burn the lungs if inhaled too deeply. There is a feeling of evil and despair here. Distant screams and howls can be heard off in the deeper parts of the swamp. There is a way to move to the north and to the east.

Mucky Path Deep Into the Swampy Moors

The mucky swamp gets very thick and dense here. The path has disappeared. The air is filled with many gnats and mosquitoes which seem to cling to anything they touch. There is a stench of decay and death that assaults the senses. There is a way to press forward deeper into the swamp to south, or can go back to the west.

Mucky Path

The swampy forest gets a little less dense here, but there is an overpowering sense of evil and fear. To the south the path continues and the evil sends chills down one's spine. To the north is a way back out of this area

More Swamp Garden

More swampy looking area, but it seems to be kept up, like it is a garden. There are rows of different plants and some even have what looks like fruit or some type of vegetable. It smells very muddy with a stench of compost here. There are small paths leading to the north, east and south.

Swamp Garden?

There are some female xvarts working here. There is what appears to be a garden being cared for here. There are some strange looking plants growing here. This must be part of the xvarts food items. The odor of the swamp even is present here, but not as strong. There is a path to the south and also a way to move to the east.

Shaky Bridge

There flows here a really smelly and scum filled creek. There is no life in the creek. Someone or something has built a bridge over it. It is very old and falling apart. It is covered with many kinds of scummy mold and plant life. It does not look like it could hold much weight for any period of time. Might want to hurry and get across. The bridge goes either east or west.

Four Way Crossing

This is a four way crossing on the path. The swamp is a bit less wet and smelly here. The air still has that ever clinging oily dank wetness to it. To the north are some shabby huts. There is a dump of some kind to the south. Back to the east is the shaky bridge and off to the west is another four way crossing.

Trash Dump

This part of the swamp looks like something's trash dump. There is all kinds of old, decaying and decomposing items. The stench here is almost unbearable, and the sight of it all is enough to turn one's stomach. The only exit is to the north.

Shabby Made Hovels

These shabby hovels are the homes of some strange little blue skinned creatures. The swamp seems to be their home. The hovels are put together with swamp grass and reeds. There is an oily icky greenish black mud used to keep them together. There are bits of wood and bones scattered on the ground. A crude fire pit is smoldering. There are ways back to the south and one past the hovels to the north.

More Dank Swamp

The swamp continues here, and it gets thicker and denser as the path continues to the north. The south is the way back to a path, a small and mushy path. There is a way to stumble through the thick and wet swamp grass to the west.

Lost in The Swamp

This part of the swamp is very thick and the water is up to 3ft deep in places. There is a stench of death and decay here. On the surface floats bits of wood and the smelly liquids moves ever so often. What creepy creature lives beneath the stench. There is a way to move slowly to the east or to the south.

More Swamp

The water is still around 3 feet deep here and it is mucky Every so often something swims through it. The air is filled with an odor of death and decay. Many gnats and small buzzing bugs fly all around making it hard to see. The swamp continues deeper to the north and to the west.

Another Guard Post

Here there water is not as deep and there is a small shack made of grass and mud. There are some crude weapons lying on the ground and there is the remains of a fire. The shack is not very sturdy and looks like it could collapse at any moment. There is a way to push past the shack and go further north or go back south.

Dead End in the Dank Swamp

This is as far north as is possible to go. The swamp water gets way too deep to continue and the grass is just too thick. The stench is unbearable here and burns the lungs when inhaled too deep. The only way out is back to the south.

Four Way Crossing

This is another four way crossing in the swamp. There are ways to go all the way to the north, south, east or west. The air here is filled with gnats and mosquitoes. The foul smelling stench burns the nostrils.

More Trash Dump Area

An extra area for trash and garbage. This place is not as used as the other one. There are many bits of bones and skin lying around on the ground. There is a stench of rotting fish which assaults the senses if one stays here too long.

Icky Dank Swamp

More of the same swamp here. The odorous smells permeate the lungs and stings the eyes. There is so much mushy muck that travel is slow and tedious. There is a way to go north or south.

Guard Post

All around here is bits and pieces of bones, cloth and other such trash. There is another shabby hut with just a few things inside. The smoldering remains of a fire and some rather burnt meat. The air here is just as dank and odorous as the rest of the swamp. There are paths to the south, north and east.

Baby Xvarts Nursery

This is a nursery for the xvart clan. There is set up a crude place for them to play. The parents leave the young here, without anyone to care for them. The youngins must learn to fend for themselves while the parents do the chores. The only exit is to the south.

Large Guard Post

There has been an effort to make some guard huts here. There are some huts made of grass and mud. There is the remains of a small fire smoldering in the haze of the misty swamp. There is even a worse stench here, a mix of muck and rotting meat. The smell is so horrible it burns the lining of ones lungs. There are ways to leave to the north, east and west.

More Swamp

This is a dead end spot in the swamp. The swamp continues as far as the eye can see. It is very thick and sticky with mushy plant life. There is that decaying odor that gets very strong as you try to wade deeper into the swamp. The only way out of this deep and smelly part of the swamp is to the south.

Small Path In The Swamp

There is a crudely built path running now through the swamp leading to the west. There has been an effort to make it nice and neat, but it still is extremely smelly and foul here. The path goes west. To the east is to the guard post.

Hoods Guard Post

For a spot in this dismal and stinky swamp, this part of it seems to be getting a bit more dry and kept up. There is what appears to be a small camp with a crudely built table and chair. Hanging among the swamp grass is a hammock. There is a fire and some kind of meat is turning on a spit. There is an overhanging of swamp grass to the north and the way to the east goes back to the swamp.

Xvart Boss Home

This is a very large area in the swamp. It seems to have been decorated to give it an appearance of importance. There is a crudely built table with chairs and a bed made of wood and swamp grass here, and many animal skins are tossed on the ground. A large fire pit made of stone is burning with a small fire. There is a kettle of stew(?) cooking in the pit. The only other thing of interest here is a large rock resting to the north. There is a way back through the curtain of grass to the south.

Old Worn Path In DankMoors

The path gets more dismal and dark as it goes deeper into the swamp. The ground is very mushy and dank, the mush moves and squirms ever so often. The path looks unused and has very little signs of disturbance. The air is filled with an ominous calm and an eerie dread of what lies ahead. The path leads either to the north or off to the east.

Old Worn Path In DankMoors

The path gets more dismal and dark as it goes deeper into the swamp. The ground is very mushy and dank, the muck moves and squirms every so often. The path looks unused and has very little sign of disturbance. The air is filled with an ominous calm and and an eerie dread of what lies ahead. The path leads either to the south or back west.

Old Worn Path In DankMoors

The path gets more dismal and dark as it goes deeper into the swamp. The ground is very mushy and dank, the musk moves and squirms ever so often. The path looks very unused and shows very little if any signs of disturbance. The air is filled with an ominous calm and an eerie dread of what lies ahead into the darkness. The path leads south or west.

Old Worn Path In DankMoors

The path gets more dismal and dark as it goes deeper into the swamp. The ground is very mushy and dank, the mush moves and squirms ever so often. The path looks unused and shows little or no signs of use use. The air is filled with an ominous calm and an eerie dread of what lies ahead. The path leads either to the north or to the east.

Old Worn Path In DankMoors

The path gets more dismal and dark as it goes deeper into the swamp. The ground is very mushy and dank, the mush moves and squirms ever so often. The path looks unused and shows little or no signs of use. The air is filled with an ominous calm and an eerie dread of what lies ahead. The path goes south or to the west.

Entrance To The Old Fortress

The original drawbridge to the fortress spans the moat and allows entrance into the structure. Gears and pulleys which once raised and lowered the bridge have long since rusted and fallen to to pieces, as have the bridge's hinges and moorings. The fortress awaits to the south and the swamp is back to the north.

Bridge Over The Moat

Many years ago when this place was alive and filled with life, the moat must have been filled with water. Alas nothing more than a trench of mud encircles the ruins. The drawbridge is in an awful state of decay. North leads back out of the ruins and south leads deeper into the ruins of the fortress.

Entry To The Ruins Of A Fortress

Hidden among the grass and rocks in this crumbling entrance to the fortress is a broken skeleton. Its weapons are badly rusted and the equipment is badly rusted or worm eaten. The gateway into the fortress is rotting wood and falling apart. To the south is what lies beyond the rotten gateway and to the north is the way back toward the swamp.

Archway

This is a stone archway into the fortress, it is covered with long flowing vines. The vines have overgrown most of the outside of the fortress. There is a way to move the vines aside to continue to go south into the fortress. Or go back to the drawbridge to the north.

Dusty Courtyard

There is so much dust and debris here. The courtyard is filled with scraggly grass which grows in patches all about the place. This looks like it was once a lovely garden type part of the fortress. Now there is only outlines of paths and raised beds with sickly weeds and crops of mandrake grow all about. A closer look shows that some of these plants are horrible mutated versions of once lovely plants and flowers. To the north is the archway and to the south and west is more of this courtyard.

Dusty Courtyard

There is so much dust and debris here. The courtyard is filled with scraggly grass which grows in patches all about the place. This looks like it was once a lovely garden area. Now there is only outlines of paths and raised beds with sickly weeds and crops of mandrake grow all about. A closer look shows that some of these plants are horrible mutated versions of once lovely plants and flowers. There are paths to the east and west.

Under The Rope Bridge

This area of the fortress is under a rope bridge which is attached to the top of the two towers. There is a thick growth of fungus along the ground, it is purple in color. There are doorways to the north into one of the towers. To the south is more under a rope bridge. To the east is the way back to the courtyard.

Under The Rope Bridge

This area of the fortress is under a rope bridge which is attached to the top of the two towers. There is a thick growth of fungus along the ground which also grows up the sides of the tower. To the north is more of the same but to the south is a doorway to the tower.

South Tower 1st Floor

This is one of the remaining towers that seems to have withstood the passing of time. Rubble is scattered everywhere making it hard to move around here. There are stairs leading up in to the top part of the tower. To the south is another room, which was used for storage. While to the north is the door out of the tower.

Storage Room

This room was once a well sealed room used for storage. But now there is nothing but a lot of broken barrels and busted ceramic jars. From the junk left it is clear that foodstuff and liquids were stored here. The only exit is to the north.

Northern Tower 1st Floor

This is a bottom floor of a tower. There is lots of rubble tossed all about, but underneath some of it can be found a set of stairs going down. If there ever were stairs leading to the top part of the tower they have collapsed.

Dusty Courtyard

There is so much dust and debris here. The courtyard is filled with scraggly grass which grows in patches all about the place. This looks like it was once a lovely garden type area. Now there is only outlines of paths and raised beds with sickly weeds and crops of mandrake grow all around. A closer look shows that some of these plants are horrible mutated versions of once lovely plants and flowers. To the north and west is more of the same courtyard and to the east is a street.

Dusty Courtyard

There is so much dust, stones and debris here. The courtyard is is filled with scraggly grass which grows in patches all about the place. This looks like it was once a lovely garden. Now there is only outlines of paths and raised beds with sickly weeds and crops of mandrake growing all about. A closer look shows that some of these plants are horrible mutated versions of once lovely plants and flowers. Only exit here is to the east.

Rubble Covered Road

This road is made of criss-crossing stones and is filled in with smaller bits of rock. The road is covered with rubble that has fallen off the sides of the fortress walls. The road goes north, south, and west.

Rubble Covered Road

The road is made of criss-crossing stones and is filled in with smaller bits of rocks. The road is covered with rubble that has fallen off the sides of the fortress wall. The road goes to the north, south or east.

Rubble Covered Road

The road is made of criss-crossing stones and is filled in with smaller bits of rock. The road is covered with rubble that has fallen off the sides of the fortress. The road goes to the north and east to the stables.

Soldiers' Barracks

This was the home for the soldiers of this fortress. There are remains of simple cots, and worm eaten bedding. There is a small iron chest at the bottom of each one of the cots. The exit is to the west.

Armory and Shop

This building is littered with a bizarre mishmash of many homey crates and half-finished pieces of armor. They are all covered with dust and rubble. There is a large forge that dominates the eastern wall, surrounded by scattered bits of battered metal and torn scraps of old yellow vellum that have many written designs. There are two small tables that stand in the center of the room. One is used to serve food; There is rotten trash on it. The other looks like a work table, and has various tools on it. The only exit is to the west.

Rubble Covered Road

This road is made of criss-crossing stones and is filled in with smaller bits of rock. The road is covered with rubble that has fallen off the sides of the fortress. The road goes to the north and south.

Rubble Covered Road

This road is made of criss-crossing stones and is filled in with smaller bits of rock. The road is covered with rubble that has fallen off the sides of the fortress. The road goes to the south and the storeroom is to the north.

Food Storeroom

This room was once used to store food and fresh water. There is very little left here but debris. The floor is covered with broken barrels and rotting food items. There are various very dry and molding fruits, meats and breads. Some have been ripped into and then tossed aside. The only exit out is to the south.

Xvart Secret Treasure Storage

This is a very deep hole dug into the swamp. It appears to be where the xvart boss, hides his treasures. It is very small and smells really awful. The stench here is unbearable. The only exit is back up.

Old Stone Stairs

These stairs lead down into the dungeon underneath the fortress. There is lots of dust and cobwebs everywhere along the stairs. There is moss and slime hanging from the ceiling. The air is filled with a musky and dank odor. The stairs go up to the 1st level or south deeper into the underground dungeon.

Dusty And Musky Hallway

These walls have not been disturbed for many ages. The dust is very thick and there is a strong musky odor here. There is moss and slime that clings or hangs from the ceiling, giving the walls a putrid curtain of growth. There are exits in all directions.

Alchemy Storage

This room is filled with large vats of black inky liquid and there are skeletons floating in them. The walls are lined with shelves that have many broken bottles and flasks. A closer look shows them to have once been filled with bizarre powders, oils, ointments and draughts. Near the vats is a table that is littered with more powders, flasks, crumbled paper and a scale. The only exit out is to the east.

Dusty And Musky Hallway

These walls have not been disturbed in many ages. There is a thick blanket of dust that covers the stone floors. The air is filled with a musky dank smell, that clings to the lungs. There is moss and slime that hangs from or clings to the ceiling, giving the hallway a putrid curtain of growth. The hallway goes east or west.

Rat Infested Storage

This was once a storage area where grain was kept. There are many broken barrels and bags of grain scattered and broken here. There are many small rats and other vermin that live among the trash. There is a thick growth of fungus along the floor and up the wall here. The only exit is to the west back to the hallway.

More Hallway

These walls have not been disturbed for many ages past. The dust covers the stone floors like a thick blanket. The air smells of a strong musk. There is moss and slime that clings and hangs to the ceiling, which gives the walls a putrid curtain of growth. There are exits leading to other parts of the dungeon going in all directions.

Food Storage

This room looks like it held the main dried food items for the fortress, most of which are now rotten or moldy. Here, there are what remains of dried fruits and meat, some really greenish colored fish, and broken bottles and casks. The only exit is to the east.

Yet Again More Storage

Here in a state of total disarray are many wooden weapons and armor, most of which have been totally destroyed and ripped apart. Here is again that moss and slime that seems to be ever present in this underground complex. There are many small rats and other vermin roaming around the piles of trash. The only exit is to the west.

Long Silent Hallway

These walls have not been disturbed for many ages past. There is a thick layer of dust on the stone floors, covering it like a thick blanket. The air has a smell of old musk and there is an eerie stillness and little or no sound can be heard. There is moss and slime that clings or hangs from the ceiling, giving these walls a putrid curtain of plant growth. The hallway goes to the north and to the south.

Large Open Room

This large room has a mix of odors. There is that dank and sour decaying plant odor, caused by the moss and slime which also clings to the ceiling and wall here, and the smells of tallow and leather. This room is filled with rows of high desks and stools. Even in the broken and shattered state they are in now, it is obvious this was a work place of some kind. There are sheets of parchment, ink pot and goose quills scattered all about the room. There are candles and broken oil lamps smashed against the wall, leaving an oily stain. There are exits to the west, north and south.

Long Eerie Hallway

This hallway has not been disturbed for many years. There is a thick layer of dust and muck that covers the stone floor. There is moss and slime that hangs down from the ceiling and grows down the walls, giving it a putrid curtain of growth. There is an eerie calm and stillness here. The hallways go north and south.

Long Eerie Hallway

This hallway has been left unused for many years, and there is a thick layer of dust that covers the stone floor like a thick blanket. The air has an eerie stillness and a strong dank musky odor. There is a thick layer of moss and slime that clings and grows down the walls, giving the hallway a thick layer of growth. The hallway goes back north and there is a door to the south.

Ghosts Lair

This room is the lair of a semi-transparent ghost. A creature that is really not on this plane of existence nor is it on the negative plane. It has destroyed most of the furnishing in this room. The walls are covered with paintings and many rugs that are torn and damaged. The floor is covered with a thick moss and slime, making movement hard here. The air is filled with a musky and dank smell of death. Once in a while a slight breeze flows by, sending a chill up one's spine. The only way out of here is to the north.

Small Armory Storage Room

This dark and musky room appears to have once held many weapons and armor. Now little remains here but broken weapon shafts on the floor. There are many empty wooden racks. There are discolored patches on the floor which mark where shields once laid. There are exits to the east and west.

Small Chapel

This was once a small chapel of this fortress. Like the rest of this underground dungeon, is in serious disrepair. The makeshift wooden pews are overturned. There is a small altar of worship in the corner and it is stained. There are exits to the north and east.

Small Burial Crypt

This crypt contains a coffin of burgundy marble that has been opened and the body tossed aside. The body is in a bad state of decay and worms are crawling through it. There are piles of dead roses strewn about the area as well, they come from the broken vases that are also scattered here. The only exits are to the north and south.

Small Burial Crypt

There is a coffin made of white marble that rests here, it has been opened and the body has been spilled out. There are many bones that clutter the floor here. There are more crypts to the north and to the south.

Burial Crypt

A precariously-leaning sarcophagus sits alone in this section of these lower crypt rooms. Its massive stone doors are slightly ajar. The entire structure strongly radiates both magic and evil. The walls of this crypt are black and have been painted in red with images of death and decay. The only exit is to the south.

South Tower 2nd Floor

This is another chamber of the tower that is used or was used to store foodstuffs. These are not as destroyed as the other rooms have been. There is some decaying wall and rubble but not as bad as the rest of the fortress. There appears to be a few barrels of liquid and some small crystals that catch the light. There are stairs going up and down.

South Tower Top Floor

This is the top floor of the southern tower. It is in the same state as the rest of the tower. Crumbling and not very much else. There are stairs going down and there is a rope bridge to the north.

Rope Bridge

The rope bridge expands over part of the courtyard to attach to the other tower. The bridge is made entirely of ropes which are tied and woven together. It is very hard to walk across and there is only room for a few at a time. The rope bridge continues to the north or goes back to the tower which is to the south.

Middle of The Rope Bridge

This is the middle part of the rope bridge, it has been damaged in some way. There are burned marks on the ropes and the bridge is stained. The bridge is still sturdy and well put together just looks like it has been used and battles have occurred here. The bridge continues to the north and to the south.

Rope Bridge

The rope bridge expands over part of the courtyard to attach to each of the towers. The bridge is made up only of ropes that are tied and woven together. This does make it hard to walk across at times, and it only has room for a few at a time to walk over it. The bridge goes south toward the tower and back over the bridge.

Shaky Tower Floor

The floor here is very unstable and it moves and shifts when any kind of weight is put on it. There once were stairs and those have fallen and crumbled into the next floor. It would be a good idea to leave this room now and go back onto the bridge, since the floor moves and could collapse at any time.

Collapsed Tower Floor

The floors above have collapsed and fallen down into the next level of the tower. Anything or anyone that was up on the next floor is now buried here and is dead or destroyed.

Path Into DankMoors

Here is the entrance to the Dankmoors, a gloomy and dark forest that turns swampy. The trail leads south in to the dark and foreboding forest. There are many sounds that echo here, giving the forest a very spooky feeling. To the north, a trail leads back to safety.