Spells

Cause Serious

In the game: help spell cause serious

cast 'cause serious' <victim>

This spell (if a successful hit is made) does 2d8 +2 points of damage to the victim. If you do not hit the victim, no damage is done. Either way, this spell generally annoys the victim.

See also: SPELL CAUSE CRITIC, SPELL CAUSE LIGHT, SPELL HARM

Game data

  • Learned by: Cleric 7, Druid 8
  • Mana: 50 when first learned, down to 9 at 9 levels above that
  • Lag: 0.8 rounds after casting
  • Position: standing or fighting
  • Target: someone here; in a fight, your opponent if you name no one; an attack (it starts a fight)

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