Spells

Command

In the game: help spell command

cast 'command' <victim> <command>

The caster orders the victim to do a one-word command (sleep, sit, flee, drop...). A weak mind (below level 6, with an intelligence under 13) always obeys; anyone else obeys unless they save against paralysis. One who resists knows what you tried, and a monster attacks you. No one can be made to quit.

Psionicists have the same power: see SPELL DOMINATION.

See also: SPELL DOMINATION, SPELL TURN, SPELL CHARM PERSON, SPELL CHARM MONSTER

Game data

  • Learned by: Cleric 1
  • Mana: 50 when first learned, down to 3 at 24 levels above that
  • Lag: 1.5 rounds after casting
  • Position: standing or fighting
  • Target: someone here; in a fight, your opponent if you name no one; an attack (it starts a fight)

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