Spells

Earthquake

In the game: help spell earthquake

cast 'earthquake'

Upon uttering this spell the Cleric calls upon their deity to shake the very ground they stand on in order to destroy their foes. The force of the shaking ground does 1d4 + 1 + level of caster damage to all people not in the casters group. Despite the message that the group members see, this spell does NOT knock anything down.

See also: SPELL FIREBALL, SPELL CHAIN LIGHTNING

Game data

  • Learned by: Cleric 15, Druid 15
  • Mana: 50 when first learned, down to 15 at 5 levels above that
  • Lag: 1.5 rounds after casting
  • Position: standing or fighting
  • Target: none needed; an attack (it starts a fight)

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