Spells
Feeblemind
In the game: help spell feeblemind
cast 'feeblemind' <victim>
- Accumulative: No
- Duration: 24 hours
- Save: vs. Spells for negation
This spell causes the victim to become a moron if they fail their save. The chance of spell casting successfully is greatly reduced, as is the intelligence and ability to use skills, due to the victim's profound lack of intelligence.
See also: SPELL MINDBLANK
Game data
- Learned by: Magic User 34
- Mana: 50 when first learned, down to 30 at 2 levels above that
- Lag: 1.5 rounds after casting
- Position: standing or fighting
- Target: someone here; in a fight, your opponent if you name no one; an attack (it starts a fight)
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