Spells
Shocking Grasp
In the game: help spell shocking grasp
cast 'shocking grasp' <victim>
- Accumulative: Yes
- Duration: Instantaneous
- Save: Must "hit" the victim
- Damage: 1d8 + (Mage level of caster).
- Damage Type: Electricity
Upon casting this spell the wizard develops an electrical charge that gives a jolt to the creature touched.
See also: SPELL BURNING HANDS, SPELL CHILL TOUCH, SPELL SHOCKING GRASP
Game data
- Learned by: Magic User 2
- Mana: 50 when first learned, down to 15 at 5 levels above that
- Lag: 0.8 rounds after casting
- Position: standing or fighting
- Target: someone here; in a fight, your opponent if you name no one; an attack (it starts a fight)
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