Spells
Smite
In the game: help smite
cast 'smite' <victim>
- Accumulative: Yes
- Duration: Instantaneous
- Save: None
- Damage: 2d8 + (Paladin level of caster); vs. evil (2d8 + level) x1.5, vs. undead (2d8 + level) x2
- Damage Type: General
Holy light gathers in the paladin's hand and they strike the foe with it: two eight-sided dice plus the paladin's level. An evil foe takes half again as much, and the undead twice as much.
See also: SPELL HOLY WORD, SPELL AURA OF COURAGE
Game data
- Learned by: Paladin 12
- Mana: 50 when first learned, down to 15 at 5 levels above that
- Lag: 1.5 rounds after casting
- Position: standing or fighting
- Target: someone here; in a fight, your opponent if you name no one; an attack (it starts a fight)
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