Magic
In the game: help magic
Magic is the mystical, supernatural abilities and powers possessed by the inhabitants of the world of Grindy Mud. It is powered by mana, and used by casting spells. Item also may have a magical nature. Magic is not well understood (or perhaps is by its nature not understandable) so the rules that govern it are full of strange twists and contradictions. Most magic users, such as Mages, Clerics, and Druids, cast spells, and use mana to cast these spells. Psionists have found a different use for their mana, channeling into powers of the mind. All the magic users pity the poor Barbarians, who are incapable of even holding a magic item, or quaffing a simple potion. (Most magic users keep this pity to themselves, because Barbarians can be very violent.)
When looking for help on a spell, look at HELP SPELL <spellname>. The level your mage or cleric level, not any other level (such as thief or warrior) that multi-class character may have. (Exception: dispel magic)
The whole help guide, every topic on one page, searchable.
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