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Classes

In the game: help classes

Player characters belong to one or more classes. The classes are:

Barbarian: Big fighters who cannot use any magic items. Cleric: Healers and casters of spells.
Druid: Spell casters in tune with the balance of nature. Magic User (Mage): Casters of powerful spells.
Monk: Master of their own bodies.
Necromancer: Evil summoners who raise an army of the dead.
(This class is abbreviated to 'k' so as to not confuse it with Mage.) Paladin: Warriors of light, blessed by the gods.
Psionist: Those who have developed the powers of their mind. (This class is abbreviated to 'i' so as to not confuse it with Paladin.) Ranger: Wilderness fighters for the cause of good.
Thief: These sneaky characters have a mighty backstab.
Warrior: The backbone of any fighting force.

Some classes may be combined to form a multiclass character, such as an Elven Mage/Thief or a Dwarven Cleric/Warrior. Any race may take any class or combination, except half-giants: they are single-class warriors or barbarians only. Monks and barbarians are always single-class.

Multi-classed PCs are slower to advance in levels, since they split their experience (XP) among their classes.

See also: BARBARIAN, CLERIC, DRUID, MAGE, MONK, NECROMANCER, PALADIN, PSIONIST, RANGER, THIEF, WARRIOR, ALLSKILLS, ALLSPELLS, RACES, GUILD, ADVANCED

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